Catalyst 8.7
Performance improvements •   3DMark Vantage: Performance increases of up to 20% are seen in the Performance Preset on single card configured systems when using the ATI Radeon™ HD 3600 or ATI Radeon™ HD 3400 Series of products
•   Company of Heroes DX10: Performance increases between 3% to 12% are seen in specific maps on single card configured systems when using the ATI Radeon™ HD 4800, ATI Radeon ™ HD 3800, and ATI Radeon™ HD 3600 Series of products
•   Lost Planet DX10: Performance increases between 4% to 15% are seen in specific maps on single card configured systems when using the ATI Radeon™ HD 4800, ATI Radeon™ HD 3800, or ATI Radeon™ HD 3600 Series of products
•   Call Of Duty 4 DX9: Performance increases of up to 4% in specific maps are seen on single card configured systems when using the ATI Radeon™ HD 4800 Series of products
•   Lost Planet DX9: CrossFire™ scaling improves up to 1.7x and performance increases up to 80% across all ATI Radeon™ products when Anti-Aliasing and Anisotropic Filtering are enabled
New features
Catalyst Control Center:Â Information Center enhancements
•   This release of Catalyst™ introduces an enhancement to the Catalyst Control Center Information Center.  Full Hardware information will be shown for each physical graphics accelerator installed in the system.
Resolved Issue highlights
•   Assassin's Creed: Attempting to launch the game on a system containing an ATI Radeon™ HD 2600 series of product and running the Windows Vista operating system (32 bit version) no longer results in the game exiting to the desktop.
•   Crysis: Edge detect is now working when playing the DX9 version of the game with UBM enabled.
•   Frontlines Fuel of War: Setting the in-game option to 1152x864 and AA to N/A no longer results in corruption being noticed when playing the game on a system containing an ATI Radeon™ HD 38x0 series of product.
•   Hellgate London: Setting the display resolution to 2560x1600 no longer results in the game failing to respond.
•   Mahjongg Artifacts: Launching the game on a system running Windows Vista no longer results in the operating system failing to respond.
•   Rainbow Six Vegas 2: Flickering is no longer noticed when switching between the game and the Windows desktop.
•   Rainbow Six Vegas 2: Setting AA to 8x no longer results in AA failing to be applied.
•   World In Conflict: Setting the video quality to high no longer results in corruption being noticed.
•   World of Warcraft: The game's log-in background is no longer blank when using OpenGL mode.
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